Affiliation: Naboo Liberation Movement
The nephew of Captain Panaka and the bodyguard of Padmé Amidala during the Separatist Crisis and the Clone Wars, Typho attended many of the same offworld training as his uncle and fought under Panaka's command in the Battle of Naboo, where he lost his eye.
During the Clone Wars Typho was a constant presence at the side of Senator Amidala, accompanying her whether it was on her Yacht or her apartments on both Coruscant and Naboo. Four months into the conflict, Typho accompanied Senator Amidala and Jedi Master Yoda on a rescue mission to Ilum. Although he was adamant that the Senator remain on course, but the Jedi Master was able to persuade Typho to change his mind.
After the Clone Wars, Typho served briefly as security for his uncle, who was granted the position of Moff of the Chommell Sector. He returned to Naboo when the 501st Stormtrooper Legion attacked his planet, and though he tried to defend his planet and his Queen, he was unsuccesful. His involvment in the battle at Naboo forced him to retire his post and disappear from galactic politics.
As the Rebel Alliance formed, Typho organized the Naboo Liberation Movement to prepare the planet for eventual secession from the Empire. Though he hoped the transition would be peaceful, he organized those capable of fighting into guerilla cells and trained them in urban combat. As the Galactic Civil War drew on, Typho's men continued to prepare, kept from joining the Rebel Alliance by the Imperial blockade of his home planet.
Typho: Old Male Human, Soldier 4/Scoundrel 2/Loyal Protector 6; Init +6 (+2 Dex, +4 Bonus); Def 20 (+2 Dex, +8 Class); Spd 10m; VP/WP 64/14; Atk +11/+6 or +7/+7/+2 ranged (3d8, crit 19-20, Blaster [Heavy Pistol, S-2 Ascension Gun]), +9/+4 melee (3d4, crit 18-20, punch); SQ Illicit barter, Lucky (1/day), Shielding Strike +2; SV Fort +9, Ref +11, Will +7; SZ M; FP: 0; Rep: +3; Str 10, Dex 14, Con 14, Int 16, Wis 16, Cha 10.
Equipment: Blast vest and Helmet (Damage Reduction: 2), Blaster [Heavy Pistol, S-2 Ascension Gun], Utility Belt
Skills: Astrogate +10, Bluff +6, Climb +7, Computer Use +6, Demolitions +10, Disable Device +10, Disguise +14, Gather Information +8, Intimidate +4, Knowledge (History) +4, Knowledge (Politics) +4, Knowledge (Streetwise) +8, Knowledge (World lore) +8, Listen +18, Pilot +9, Read/Write Basic, Repair +12, Search +4, Sense Motive +12, Speak Basic, Speak Binary (Understand Only), Speak Gungan, Speak Huttese, Spot +4, Treat Injury +14
Feats: Advanced Martial Arts, Agile Riposte, Armor Proficiency (light), Dodge, Heroic Surge, Improved Initiative, Improved Martial Arts, Martial Arts, Point Blank Shot, Precise Shot, Redirect Attack, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)